I'm Eugene Lin. When I was in fifth grade I convinced my parents to buy me an Apple IIc, and I learned to code so I could make games. A bit after that, I spent 20+ years at Microsoft and Meta designing and shipping all kinds of software, from world-class operating systems to game platforms to enterprise-grade productivity tools to billion-user messaging apps.
Now that I've shifted focus to my personal life, I've gotten back to my roots as an indie creator. I make apps for fun. I make apps for my little boy. I make apps for my friends. I make apps because I love it. And I'd love it if you gave any of them a try and let me know what you think.
Play 3.1 million real art puzzles for free. Create puzzles from your photos. Challenge friends for time with the same scramble. Compete for a top spot on Game Center leaderboards.
A better contacts app for iPhone. Ask about your contacts in plain English ("What does Jimmy's dad do?"). Update contacts in plain English ("Alex Yarn lives at 123 Maple Lane").
Get a personal heatmap of where you spent your time, automatically and privately! Includes mini-games and Game Center leaderboards to see who's most traveled.
Play 7 classic card games with friends using local Bluetooth/WiFi. Support for up to 8 players with robot opponents and automatic scorekeeping.
A modern Gin Rummy experience with distinct AI personalities, nearby multiplayer, smooth drag-to-play controls, and deep performance stats. No ads. No subscriptions. Free to play.